Shooting and enemy update
CasketCrusaders » Devlog
I have made the mummys have an animation for attacking the player. There is a small change I will like to add and that is when the mummy is attacking it needs to check the player is still in range.
I have also made when you kill the mummy it will slowly disapear instead of just instantly disapearing which in my opinion is way better.
The gun now uses Raycasts I just need to add partical effects so you know where and when you are shooting.
CasketCrusaders
Wave base survival game with building
Status | In development |
Author | FrustratedPotato |
Genre | Survival, Action |
Tags | 3D, Indie, Singleplayer, Unity |
More posts
- The Input SystemAug 08, 2022
- Enviroment objects & MovementAug 04, 2022
- Started the basic AI for the enemysAug 02, 2022
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